A small drop into a larger world of metaphysical horrors. Submission for Senior Game Design Capstone Prototype Assignment.

Note: UI Navigation is still a bit buggy. 

While in the overworld you can press enter to pause the game. 

While in combat, you'll need to use a mix of mouse, WASD, arrow keys, and enter to fully navigate the commands. (Press enter twice to use the Mend spell).

Credits:
Joshua Nere: Producer/Programming/Writer

Michael Nelson: UI Design/Programming

Kay Aponte: Character Sprite/Monster Sprite/Icon Artist

Lexi Blauvelt-dipatri: Tilemap/Level Design

Theo Smith: Sound and Music 

Thank you all for your hard work!

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